The game is done?
Hello, and welcome to the website, and our first blog post. My name is Eric, and I am the creative lead on this project. So, today, this website goes live and, our most recent build is up on the itch page, and so many assets are going everywhere. Oh boy, it’s the end of our school year development! Yay!!!!!!!
It’s been a good year of development, our team has been working hard on a large variety of designs, assets, features, promos, everything. We processed a LOT of feedback, and ultimately changed (more so added) a lot of things in accordance to it. So, here’s everything, the website, the assets, the webpage, the build. All in one convenient little place.
Here’s me playing through it a bit showing everything we have so far!
What’s next?
There is something next! Most of us are students, so we made this game primarily for our capstone series. But I still love this idea a lot, so I decided to keep going to finish it up a little bit more. Thankfully, a few members of the team wanted to continue as well, so the plan is to continue for 3 more months and see what else we can get out! There’s no concrete goals yet, but ideas include flushing out the story more, changing the interaction to more paper and physics based (skeuomorphism?), character stories and scenes, dynamic quest displays, locations and world systems, omg so many ideas. We’ll spend some time not working on this for a bit, and come back with fresh eyes.
But for now, check out our demo on the itch page, and follow the twitter for updates! I’ll also try to update this blog at regular intervals.